|
|
std::string | m_shader_name |
| |
|
std::string | m_fallback_name |
| |
|
int | m_drawing_priority = 0 |
| |
|
bool | m_transparent_shader = false |
| |
|
bool | m_use_alpha_channel = false |
| |
|
bool | m_use_tangents = false |
| |
| std::array< bool, 6 > | m_srgb |
| |
◆ m_srgb
| std::array<bool, 6> SP::SPShaderManager::ShaderInfo::m_srgb |
Initial value:=
{{
true, true, false, false, false, false
}}
The documentation for this struct was generated from the following file: