SuperTuxKart
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Addons screen. More...
#include <addons_screen.hpp>
Public Member Functions | |
void | loadList () |
Load the addons into the main list. | |
virtual void | loadedFromFile () OVERRIDE |
implement callback from parent class GUIEngine::Screen | |
virtual void | unloaded () OVERRIDE |
Callback invoked when this screen is being unloaded. | |
virtual void | eventCallback (GUIEngine::Widget *widget, const std::string &name, const int playerID) OVERRIDE |
implement callback from parent class GUIEngine::Screen | |
virtual void | beforeAddingWidget () OVERRIDE |
implement callback from parent class GUIEngine::Screen | |
virtual void | onColumnClicked (int column_id, bool sort_desc, bool sort_default) OVERRIDE |
virtual void | init () OVERRIDE |
Callback invoked when entering this menu (after the widgets have been added). | |
virtual void | tearDown () OVERRIDE |
Callback invoked before leaving this menu. | |
virtual void | onUpdate (float dt) OVERRIDE |
implement callback from parent class GUIEngine::Screen | |
virtual void | onTextUpdated () OVERRIDE |
rebuild the list based on search text | |
void | setLastSelected () |
Selects the last selected item on the list (which is the item that is just being installed) again. | |
Public Member Functions inherited from GUIEngine::Screen | |
std::function< Screen *()> | getNewScreenPointer () const |
Save the function before GUIEngine::clearScreenCache, call it after to get the new screen instance pointer. | |
void | setScreenPointerFunction (const std::function< Screen *()> &f) |
Screen (bool pause_race=true) | |
Creates a dummy incomplete object; only use to override behaviour in sub-class. | |
Screen (const char *filename, bool pause_race=true) | |
Creates a screen populated by the widgets described in a STK GUI file. | |
bool | operator== (const char *filename) const |
void | loadFromFile () |
loads this Screen from the file passed to the constructor | |
bool | isLoaded () const |
void | addWidgets () |
Adds the IrrLicht widgets corresponding to this screen to the IGUIEnvironment. | |
void | calculateLayout () |
Called after all widgets have been added. | |
void | manualAddWidget (Widget *w) |
Can be used for custom purposes for which the load-screen-from-XML code won't make it. | |
void | manualRemoveWidget (Widget *w) |
Can be used for custom purposes for which the load-screen-from-XML code won't make it. | |
void | setUpdateInBackground (bool value) |
When set to true it updates the screen even if modal dialog is opened. | |
bool | getUpdateInBackground () |
const std::string & | getName () const |
virtual void | unload () |
Next time this menu needs to be shown, don't use cached values, re-calculate everything. | |
bool | needs3D () |
Will be called to determine if the 3D scene must be rendered when at this screen. | |
void | setNeeds3D (bool needs3D) |
Invoke this method for screens that use a 3D scene as background. | |
virtual void | loadedFromFile ()=0 |
Callback invoked when loading this menu. | |
virtual void | unloaded () |
Callback invoked when this screen is being unloaded. | |
virtual void | beforeAddingWidget () |
Optional callback invoked very early, before widgets have been added (contrast with init(), which is invoked afer widgets were added) | |
virtual void | init () |
Callback invoked when entering this menu (after the widgets have been added). | |
void | push () |
Displays this screen bu pushing it onto the stack of screen in the state manager. | |
virtual void | tearDown () |
Callback invoked before leaving this menu. | |
virtual bool | onEscapePressed () |
Called when escape is pressed. | |
virtual void | eventCallback (Widget *widget, const std::string &name, const int playerID)=0 |
will be called everytime something happens. | |
virtual void | onUpdate (float dt) |
optional callback you can override to be notified at every frame. | |
virtual void | onDraw (float dt) |
optional callback you can override to be notified at every frame. | |
virtual MusicInformation * | getMusic () const |
virtual MusicInformation * | getInGameMenuMusic () const |
virtual int | getWidth () |
virtual int | getHeight () |
virtual bool | isResizable () const |
virtual EventPropagation | filterActions (PlayerAction action, int deviceID, const unsigned int value, Input::InputType type, int playerId) |
Override this if you need to be notified of player actions in subclasses. | |
virtual void | onDisabledItemClicked (const std::string &item) |
Callback you can use if you want to know when the user pressed on a disabled ribbon item. | |
virtual void | filterInput (Input::InputType type, int deviceID, int btnID, int axisDir, int value) |
Override this if you need to be notified of raw input in subclasses. | |
virtual void | onDialogClose () |
Callback that gets called when a dialog is closed. | |
virtual void | onFocusChanged (Widget *previous, Widget *focus, int playerID) |
Callback called when focus changes. | |
Public Member Functions inherited from GUIEngine::AbstractTopLevelContainer | |
virtual int | getWidth ()=0 |
virtual int | getHeight ()=0 |
Widget * | getWidget (const char *name) |
This function returns a widget by name if that widget is found. | |
Widget * | getWidget (const int id) |
This function returns a widget by irrlicht ID if that widget is found. | |
template<typename T > | |
T * | getWidget (const char *name) |
This function searches and returns a widget by name, cast as specified type, if that widget is found and the type is correct. | |
Widget * | getFirstWidget (PtrVector< Widget > *within_vector=NULL) |
This function returns the first widget found in within_vector. | |
Widget * | getLastWidget (PtrVector< Widget > *within_vector=NULL) |
This function returns the last widget found in within_vector. | |
void | elementsWereDeleted (PtrVector< Widget > *within_vector=NULL) |
This function is called when screen is removed. | |
bool | isMyChild (Widget *widget) const |
This function checks if a widget is a child of the container. | |
virtual bool | enableScreenPadding () const |
virtual void | onColumnClicked (int column_id, bool sort_desc, bool sort_default)=0 |
Public Member Functions inherited from GUIEngine::ITextBoxWidgetListener | |
virtual void | onTextUpdated ()=0 |
virtual bool | onEnterPressed (const irr::core::stringw &text) |
Private Member Functions | |
void | loadInformations () |
Private Attributes | |
AddonsLoading * | m_load |
int | m_icon_needs_update |
Icon for installed addon, which can be updated. | |
int | m_icon_installed |
Icon for installed addons, no update available. | |
int | m_icon_not_installed |
Icon for is not installed yet. | |
int | m_icon_loading |
Icon for 'loading'. | |
irr::gui::STKModifiedSpriteBank * | m_icon_bank |
GUIEngine::LabelWidget * | m_update_status |
std::string | m_type |
Currently selected type. | |
int | m_selected_index |
The currently selected index, used to re-select this item after addons_loading is being displayed. | |
float | m_icon_height |
bool | m_reloading |
bool | m_sort_desc |
std::vector< DateFilter > | m_date_filters |
List of date filters. | |
Friends | |
class | GUIEngine::ScreenSingleton< AddonsScreen > |
Additional Inherited Members | |
Static Public Member Functions inherited from GUIEngine::Screen | |
static void | parseScreenFileDiv (irr::io::IXMLReader *xml, PtrVector< Widget > &append_to, irr::gui::IGUIElement *parent=NULL) |
Loads a GUI screen from its XML file. | |
Static Public Member Functions inherited from GUIEngine::AbstractTopLevelContainer | |
static Widget * | getWidget (const char *name, PtrVector< Widget > *within_vector) |
This function returns a widget by name if that widget is found in within_vector. | |
static Widget * | getWidget (const int id, PtrVector< Widget > *within_vector) |
This function returns a widget by irrlicht ID if that widget is found. | |
Static Public Member Functions inherited from GUIEngine::ScreenSingleton< AddonsScreen > | |
static AddonsScreen * | getInstance () |
Protected Member Functions inherited from GUIEngine::AbstractTopLevelContainer | |
void | addWidgetsRecursively (PtrVector< Widget > &widgets, Widget *parent=NULL) |
This function adds a list of widgets recursively, effectively creating the hierarchy of widgets. | |
Protected Attributes inherited from GUIEngine::Screen | |
bool | m_resizable |
True if this screen is resizable. | |
Protected Attributes inherited from GUIEngine::AbstractTopLevelContainer | |
PtrVector< Widget, HOLD > | m_widgets |
the widgets in this screen | |
Widget * | m_first_widget |
AbstractTopLevelContainer is generally able to determine its first widget just fine, but in highly complex screens (e.g. | |
Widget * | m_last_widget |
AbstractTopLevelContainer is generally able to determine its last widget just fine, but in highly complex screens (e.g. | |
Static Protected Attributes inherited from GUIEngine::ScreenSingleton< AddonsScreen > | |
static AddonsScreen * | singleton |
Addons screen.
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virtual |
implement callback from parent class GUIEngine::Screen
Reimplemented from GUIEngine::Screen.
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virtual |
implement callback from parent class GUIEngine::Screen
Implements GUIEngine::Screen.
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virtual |
Callback invoked when entering this menu (after the widgets have been added).
Initialisation before the object is displayed.
If necessary this function will pause the race if it is running (i.e. world exists). While only some of the screen can be shown during the race (via the in-game menu you can get the options screen and the help screens only). This is used by the RaceResultGUI to leave the race running (for the end animation) while the results are being shown.
Reimplemented from GUIEngine::Screen.
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virtual |
implement callback from parent class GUIEngine::Screen
Implements GUIEngine::Screen.
void AddonsScreen::loadList | ( | ) |
Load the addons into the main list.
Loads the list of all addons of the given type.
The gui element will be updated.
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virtual |
Toggle the sort order after column click
Implements GUIEngine::IListWidgetHeaderListener.
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inlinevirtual |
rebuild the list based on search text
Implements GUIEngine::ITextBoxWidgetListener.
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virtual |
implement callback from parent class GUIEngine::Screen
Reimplemented from GUIEngine::Screen.
void AddonsScreen::setLastSelected | ( | ) |
Selects the last selected item on the list (which is the item that is just being installed) again.
This function is used from the addons_loading screen: when it is closed, it will reset the select item so that people can keep on installing from that point on.
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virtual |
Callback invoked before leaving this menu.
Prepares removal of this screen.
If necessary this will unpause the race (so this means that if you have several consecutive screens while the race is running the race will be unpaused and paused when switching from one screen to the next.
Reimplemented from GUIEngine::Screen.
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virtual |
Callback invoked when this screen is being unloaded.
Override this method in children classes if you need to be notified of this.
Reimplemented from GUIEngine::Screen.